Satoshi Iizuka1, Yoshihiro Kanamori1, Jun Mitani1,2 and Yukio Fukui1
1University of Tsukuba / 2JST ERATO
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This paper presents a system for assisting the user to create a 3D model easily and quickly from a single image. Our scene model is composed of a background and foreground objects whose coordinates are calculated based on a "boundary" between "ground" and "wall". Moreover, we introduce a fast method for extracting a foreground object by combining image segmentation and graph cut-based optimization. We show that the proposed system enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of a 3D scene model that is simple but produces sufficient 3D effects.
Keywords: image-based modeling/rendering, single view modeling, foreground extraction